Vibecode LANDR Studio
track this build5 steps, step by step0%A consolation build is possible, but the paid product's decisive value sits outside a solo rebuild. For LANDR Studio, assemble a local release workflow with loudness checks and user-controlled exports. The hard boundary is proprietary mastering, distribution, plugins, samples, collaboration, and rights workflow, plus licensed content, rights, and distribution network.
You are building a lean indie version of LANDR Studio. Create the following project files first, then implement the application by following them. Keep the files updated as decisions change. Do not collapse this into a single README or prompt. ===== README.md ===== # LANDR Studio indie build ## Goal Build the smallest trustworthy replacement for the core LANDR Studio workflow for one developer or a tiny team. ## Scope Organize legally owned or user-created audio tracks, analyze local files with loudness checks, and assemble a private release workflow with user-controlled exports. ## Quick start 1. Install the documented dependencies. 2. Copy `.env.example` to `.env`. 3. Run the development command chosen during implementation. 4. Complete the acceptance checks in `BUILD_PLAN.md`. ## Honest limits This build deliberately does not replace: - proprietary mastering, distribution, plugins, samples, collaboration, and rights workflow - licensed music catalog - royalty and distribution relationships - global streaming infrastructure - artist network and recommendations If those capabilities are essential, use Navidrome instead of pretending the gap is solved. ===== AGENTS.md ===== # Agent instructions - Optimize for a working, understandable weekend build. - Prefer the fewest moving parts that satisfy the brief. - Do not invent cryptography, security guarantees, APIs, or compliance claims. - Keep secrets out of source control and logs. - Add focused tests for destructive, security-sensitive, and data-loss paths. - Run the project checks before declaring the build complete. - Record any deliberate shortcut in the README under "Tradeoffs". ===== BUILD_PLAN.md ===== # Build plan ## Original build brief Build a closest honest personal substitute for LANDR Studio in an empty repository. Use Python 3.12, FastAPI, SQLite, ffmpeg, and a local web interface; do not offer alternative stacks. The core loop is: organize legally owned or user-created audio tracks, analyze local files with loudness checks, and assemble a private release workflow with user-controlled exports. Make the first run work locally with one documented command. Store all user data locally by default and make export straightforward. Put secrets in .env, ship .env.example, and never commit credentials. Index only user-selected folders and preserve source audio without modification. Read tags and artwork, calculate loudness and waveform data, and detect exact duplicates by hash. Provide albums, artists, playlists, search, queue, favorites, and resumable local playback. Add optional creator tools for trim, normalize, split stems through a local model, and export new files. Keep all rights and source information attached to imported tracks and display it during export. Document that the application does not provide music, licensing, distribution, or royalty collection. Include clear empty, loading, success, and recoverable error states. Add input validation, safe filenames, and graceful handling of unavailable APIs. Write focused tests for the core transformation and one end-to-end happy path. Create a README with setup, architecture, permissions, data location, and backup steps. Do not add accounts, billing, telemetry, analytics, or a hosted control plane. Do not claim to reproduce proprietary data, network liquidity, regulated access, or frontier infrastructure. Deliberately leave out copyrighted catalog acquisition or sharing. Deliberately leave out streaming-service circumvention. Deliberately leave out royalty accounting, label distribution, and global content delivery. Finish by running the tests and listing the exact commands used. ## Required capabilities - legally owned local audio files - ffmpeg - local storage - optional audio-analysis models ## Delivery order 1. Scaffold the smallest runnable application and document its commands. 2. Implement the primary data model and core workflow. 3. Add validation, safe failure states, and persistence. 4. Cover the critical path with automated tests. 5. Exercise a clean install from the README and fix every missing step. ## Done when - A new user can go from clone to first successful workflow using only the README. - The core workflow works without paid infrastructure unless the brief requires it. - Tests cover the highest-risk behavior. - Known limitations are explicit rather than hidden. ===== .env.example ===== # Copy to .env and document every variable when it is introduced. # Never put real credentials in this file. APP_ENV=development # Add only values required by the selected implementation.
You are building a lean indie version of LANDR Studio. Create the following project files first, then implement the application by following them. Keep the files updated as decisions change. Do not collapse this into a single README or prompt. ===== README.md ===== # LANDR Studio indie build ## Goal Build the smallest trustworthy replacement for the core LANDR Studio workflow for one developer or a tiny team. ## Scope Organize legally owned or user-created audio tracks, analyze local files with loudness checks, and assemble a private release workflow with user-controlled exports. ## Quick start 1. Install the documented dependencies. 2. Copy `.env.example` to `.env`. 3. Run the development command chosen during implementation. 4. Complete the acceptance checks in `BUILD_PLAN.md`. ## Honest limits This build deliberately does not replace: - proprietary mastering, distribution, plugins, samples, collaboration, and rights workflow - licensed music catalog - royalty and distribution relationships - global streaming infrastructure - artist network and recommendations If those capabilities are essential, use Navidrome instead of pretending the gap is solved. ===== AGENTS.md ===== # Agent instructions - Optimize for a working, understandable weekend build. - Prefer the fewest moving parts that satisfy the brief. - Do not invent cryptography, security guarantees, APIs, or compliance claims. - Keep secrets out of source control and logs. - Add focused tests for destructive, security-sensitive, and data-loss paths. - Run the project checks before declaring the build complete. - Record any deliberate shortcut in the README under "Tradeoffs". ===== BUILD_PLAN.md ===== # Build plan ## Original build brief Build a closest honest personal substitute for LANDR Studio in an empty repository. Use Python 3.12, FastAPI, SQLite, ffmpeg, and a local web interface; do not offer alternative stacks. The core loop is: organize legally owned or user-created audio tracks, analyze local files with loudness checks, and assemble a private release workflow with user-controlled exports. Make the first run work locally with one documented command. Store all user data locally by default and make export straightforward. Put secrets in .env, ship .env.example, and never commit credentials. Index only user-selected folders and preserve source audio without modification. Read tags and artwork, calculate loudness and waveform data, and detect exact duplicates by hash. Provide albums, artists, playlists, search, queue, favorites, and resumable local playback. Add optional creator tools for trim, normalize, split stems through a local model, and export new files. Keep all rights and source information attached to imported tracks and display it during export. Document that the application does not provide music, licensing, distribution, or royalty collection. Include clear empty, loading, success, and recoverable error states. Add input validation, safe filenames, and graceful handling of unavailable APIs. Write focused tests for the core transformation and one end-to-end happy path. Create a README with setup, architecture, permissions, data location, and backup steps. Do not add accounts, billing, telemetry, analytics, or a hosted control plane. Do not claim to reproduce proprietary data, network liquidity, regulated access, or frontier infrastructure. Deliberately leave out copyrighted catalog acquisition or sharing. Deliberately leave out streaming-service circumvention. Deliberately leave out royalty accounting, label distribution, and global content delivery. Finish by running the tests and listing the exact commands used. ## Required capabilities - legally owned local audio files - ffmpeg - local storage - optional audio-analysis models ## Delivery order 1. Scaffold the smallest runnable application and document its commands. 2. Implement the primary data model and core workflow. 3. Add validation, safe failure states, and persistence. 4. Cover the critical path with automated tests. 5. Exercise a clean install from the README and fix every missing step. ## Done when - A new user can go from clone to first successful workflow using only the README. - The core workflow works without paid infrastructure unless the brief requires it. - Tests cover the highest-risk behavior. - Known limitations are explicit rather than hidden. ===== .env.example ===== # Copy to .env and document every variable when it is introduced. # Never put real credentials in this file. APP_ENV=development # Add only values required by the selected implementation.
You are building a production product version of LANDR Studio. Create the following project files first, then implement the application by following them. Keep the files updated as decisions change. Do not collapse this into a single README or prompt. ===== PRODUCT.md ===== # LANDR Studio product brief ## Problem A consolation build is possible, but the paid product's decisive value sits outside a solo rebuild. For LANDR Studio, assemble a local release workflow with loudness checks and user-controlled exports. The hard boundary is proprietary mastering, distribution, plugins, samples, collaboration, and rights workflow, plus licensed content, rights, and distribution network. ## Product outcome Organize legally owned or user-created audio tracks, analyze local files with loudness checks, and assemble a private release workflow with user-controlled exports. ## Target user A serious builder who needs a maintainable product foundation rather than a one-off demo. ## Required capabilities - legally owned local audio files - ffmpeg - local storage - optional audio-analysis models ## Explicit non-goals for v1 - proprietary mastering, distribution, plugins, samples, collaboration, and rights workflow - licensed music catalog - royalty and distribution relationships - global streaming infrastructure - artist network and recommendations ## Success criteria - The primary workflow is measurable end to end. - Setup is reproducible in a clean environment. - Failure, recovery, and support paths are documented. - Product claims match what the implementation actually guarantees. ===== ARCHITECTURE.md ===== # Architecture ## Starting brief Build a closest honest personal substitute for LANDR Studio in an empty repository. Use Python 3.12, FastAPI, SQLite, ffmpeg, and a local web interface; do not offer alternative stacks. The core loop is: organize legally owned or user-created audio tracks, analyze local files with loudness checks, and assemble a private release workflow with user-controlled exports. Make the first run work locally with one documented command. Store all user data locally by default and make export straightforward. Put secrets in .env, ship .env.example, and never commit credentials. Index only user-selected folders and preserve source audio without modification. Read tags and artwork, calculate loudness and waveform data, and detect exact duplicates by hash. Provide albums, artists, playlists, search, queue, favorites, and resumable local playback. Add optional creator tools for trim, normalize, split stems through a local model, and export new files. Keep all rights and source information attached to imported tracks and display it during export. Document that the application does not provide music, licensing, distribution, or royalty collection. Include clear empty, loading, success, and recoverable error states. Add input validation, safe filenames, and graceful handling of unavailable APIs. Write focused tests for the core transformation and one end-to-end happy path. Create a README with setup, architecture, permissions, data location, and backup steps. Do not add accounts, billing, telemetry, analytics, or a hosted control plane. Do not claim to reproduce proprietary data, network liquidity, regulated access, or frontier infrastructure. Deliberately leave out copyrighted catalog acquisition or sharing. Deliberately leave out streaming-service circumvention. Deliberately leave out royalty accounting, label distribution, and global content delivery. Finish by running the tests and listing the exact commands used. ## Boundaries Separate the product into replaceable modules for interface, application logic, persistence, external integrations, and operational concerns. Keep domain logic independent from delivery frameworks and vendors. ## Production baseline - Configuration: validated at startup with safe local defaults where possible. - Security: least privilege, input validation, secret redaction, rate limits on abuse-prone paths, and no invented security primitives. - Data: explicit schema and migrations, transactional writes where integrity matters, backup and restore instructions. - Integrations: adapters around third-party providers, idempotent webhook or job processing, bounded retries, and timeouts. - Observability: structured logs with request or operation IDs, an error-tracking hook, and health/readiness checks where a server exists. - Quality: unit tests for domain rules, integration tests at module boundaries, and one end-to-end critical-path test. ## Decision records For each major dependency, document why it was chosen, its failure mode, and how it can be replaced. Do not introduce infrastructure until a requirement justifies it. ===== AGENTS.md ===== # Agent instructions - Read `PRODUCT.md` and `ARCHITECTURE.md` before changing code. - Implement milestone by milestone; keep each change reviewable and leave the application runnable. - Treat authentication, payments, encryption, imports, webhooks, and destructive actions as high-risk boundaries when present. - Never invent cryptography or silently weaken a requirement to make a test pass. - Use provider interfaces for external services and deterministic fakes in tests. - Add migrations and rollback or recovery notes for persistent data changes. - Log useful operational context without credentials, tokens, passwords, or personal data. - Update documentation and run all checks before completing a milestone. ===== MILESTONES.md ===== # Delivery milestones ## M0 — Decisions and scaffold - Confirm the runtime, persistence model, threat boundaries, and deployment target. - Create a reproducible local environment and continuous checks. ## M1 — Core workflow - Implement the smallest end-to-end product path with validation and tests. - Keep integrations behind interfaces. ## M2 — Trust layer - Add secure failure behavior, recovery paths, audit-relevant events, and data safeguards. - Test abuse cases and destructive operations. ## M3 — Operability - Add structured logs, error reporting hooks, health signals, backup/restore documentation, and deployment configuration. ## M4 — Release gate - Run a clean-install test, critical-path end-to-end test, dependency review, and documented rollback exercise. - Compare the shipped behavior with `PRODUCT.md` and publish remaining limitations. ===== OPERATIONS.md ===== # Operations ## Before release - Validate configuration and secrets at startup. - Define backup, restore, and rollback procedures and test them. - Document logs, error tracking, health signals, and alert ownership. - Set dependency update and vulnerability review expectations. ## Incident checklist 1. Contain the issue without destroying evidence or user data. 2. Record the timeline and affected scope. 3. Rotate exposed secrets and revoke compromised sessions or credentials. 4. Restore from a verified source when needed. 5. Document the root cause, remediation, and regression test. ## Launch constraint Do not market omitted LANDR Studio capabilities as implemented. The v1 non-goals in `PRODUCT.md` remain user-visible limitations until they are deliberately delivered.
# LANDR Studio indie build ## Goal Build the smallest trustworthy replacement for the core LANDR Studio workflow for one developer or a tiny team. ## Scope Organize legally owned or user-created audio tracks, analyze local files with loudness checks, and assemble a private release workflow with user-controlled exports. ## Quick start 1. Install the documented dependencies. 2. Copy `.env.example` to `.env`. 3. Run the development command chosen during implementation. 4. Complete the acceptance checks in `BUILD_PLAN.md`. ## Honest limits This build deliberately does not replace: - proprietary mastering, distribution, plugins, samples, collaboration, and rights workflow - licensed music catalog - royalty and distribution relationships - global streaming infrastructure - artist network and recommendations If those capabilities are essential, use Navidrome instead of pretending the gap is solved.
# Agent instructions - Optimize for a working, understandable weekend build. - Prefer the fewest moving parts that satisfy the brief. - Do not invent cryptography, security guarantees, APIs, or compliance claims. - Keep secrets out of source control and logs. - Add focused tests for destructive, security-sensitive, and data-loss paths. - Run the project checks before declaring the build complete. - Record any deliberate shortcut in the README under "Tradeoffs".
# Build plan ## Original build brief Build a closest honest personal substitute for LANDR Studio in an empty repository. Use Python 3.12, FastAPI, SQLite, ffmpeg, and a local web interface; do not offer alternative stacks. The core loop is: organize legally owned or user-created audio tracks, analyze local files with loudness checks, and assemble a private release workflow with user-controlled exports. Make the first run work locally with one documented command. Store all user data locally by default and make export straightforward. Put secrets in .env, ship .env.example, and never commit credentials. Index only user-selected folders and preserve source audio without modification. Read tags and artwork, calculate loudness and waveform data, and detect exact duplicates by hash. Provide albums, artists, playlists, search, queue, favorites, and resumable local playback. Add optional creator tools for trim, normalize, split stems through a local model, and export new files. Keep all rights and source information attached to imported tracks and display it during export. Document that the application does not provide music, licensing, distribution, or royalty collection. Include clear empty, loading, success, and recoverable error states. Add input validation, safe filenames, and graceful handling of unavailable APIs. Write focused tests for the core transformation and one end-to-end happy path. Create a README with setup, architecture, permissions, data location, and backup steps. Do not add accounts, billing, telemetry, analytics, or a hosted control plane. Do not claim to reproduce proprietary data, network liquidity, regulated access, or frontier infrastructure. Deliberately leave out copyrighted catalog acquisition or sharing. Deliberately leave out streaming-service circumvention. Deliberately leave out royalty accounting, label distribution, and global content delivery. Finish by running the tests and listing the exact commands used. ## Required capabilities - legally owned local audio files - ffmpeg - local storage - optional audio-analysis models ## Delivery order 1. Scaffold the smallest runnable application and document its commands. 2. Implement the primary data model and core workflow. 3. Add validation, safe failure states, and persistence. 4. Cover the critical path with automated tests. 5. Exercise a clean install from the README and fix every missing step. ## Done when - A new user can go from clone to first successful workflow using only the README. - The core workflow works without paid infrastructure unless the brief requires it. - Tests cover the highest-risk behavior. - Known limitations are explicit rather than hidden.
# Copy to .env and document every variable when it is introduced. # Never put real credentials in this file. APP_ENV=development # Add only values required by the selected implementation.
# LANDR Studio product brief ## Problem A consolation build is possible, but the paid product's decisive value sits outside a solo rebuild. For LANDR Studio, assemble a local release workflow with loudness checks and user-controlled exports. The hard boundary is proprietary mastering, distribution, plugins, samples, collaboration, and rights workflow, plus licensed content, rights, and distribution network. ## Product outcome Organize legally owned or user-created audio tracks, analyze local files with loudness checks, and assemble a private release workflow with user-controlled exports. ## Target user A serious builder who needs a maintainable product foundation rather than a one-off demo. ## Required capabilities - legally owned local audio files - ffmpeg - local storage - optional audio-analysis models ## Explicit non-goals for v1 - proprietary mastering, distribution, plugins, samples, collaboration, and rights workflow - licensed music catalog - royalty and distribution relationships - global streaming infrastructure - artist network and recommendations ## Success criteria - The primary workflow is measurable end to end. - Setup is reproducible in a clean environment. - Failure, recovery, and support paths are documented. - Product claims match what the implementation actually guarantees.
# Architecture ## Starting brief Build a closest honest personal substitute for LANDR Studio in an empty repository. Use Python 3.12, FastAPI, SQLite, ffmpeg, and a local web interface; do not offer alternative stacks. The core loop is: organize legally owned or user-created audio tracks, analyze local files with loudness checks, and assemble a private release workflow with user-controlled exports. Make the first run work locally with one documented command. Store all user data locally by default and make export straightforward. Put secrets in .env, ship .env.example, and never commit credentials. Index only user-selected folders and preserve source audio without modification. Read tags and artwork, calculate loudness and waveform data, and detect exact duplicates by hash. Provide albums, artists, playlists, search, queue, favorites, and resumable local playback. Add optional creator tools for trim, normalize, split stems through a local model, and export new files. Keep all rights and source information attached to imported tracks and display it during export. Document that the application does not provide music, licensing, distribution, or royalty collection. Include clear empty, loading, success, and recoverable error states. Add input validation, safe filenames, and graceful handling of unavailable APIs. Write focused tests for the core transformation and one end-to-end happy path. Create a README with setup, architecture, permissions, data location, and backup steps. Do not add accounts, billing, telemetry, analytics, or a hosted control plane. Do not claim to reproduce proprietary data, network liquidity, regulated access, or frontier infrastructure. Deliberately leave out copyrighted catalog acquisition or sharing. Deliberately leave out streaming-service circumvention. Deliberately leave out royalty accounting, label distribution, and global content delivery. Finish by running the tests and listing the exact commands used. ## Boundaries Separate the product into replaceable modules for interface, application logic, persistence, external integrations, and operational concerns. Keep domain logic independent from delivery frameworks and vendors. ## Production baseline - Configuration: validated at startup with safe local defaults where possible. - Security: least privilege, input validation, secret redaction, rate limits on abuse-prone paths, and no invented security primitives. - Data: explicit schema and migrations, transactional writes where integrity matters, backup and restore instructions. - Integrations: adapters around third-party providers, idempotent webhook or job processing, bounded retries, and timeouts. - Observability: structured logs with request or operation IDs, an error-tracking hook, and health/readiness checks where a server exists. - Quality: unit tests for domain rules, integration tests at module boundaries, and one end-to-end critical-path test. ## Decision records For each major dependency, document why it was chosen, its failure mode, and how it can be replaced. Do not introduce infrastructure until a requirement justifies it.
# Agent instructions - Read `PRODUCT.md` and `ARCHITECTURE.md` before changing code. - Implement milestone by milestone; keep each change reviewable and leave the application runnable. - Treat authentication, payments, encryption, imports, webhooks, and destructive actions as high-risk boundaries when present. - Never invent cryptography or silently weaken a requirement to make a test pass. - Use provider interfaces for external services and deterministic fakes in tests. - Add migrations and rollback or recovery notes for persistent data changes. - Log useful operational context without credentials, tokens, passwords, or personal data. - Update documentation and run all checks before completing a milestone.
# Delivery milestones ## M0 — Decisions and scaffold - Confirm the runtime, persistence model, threat boundaries, and deployment target. - Create a reproducible local environment and continuous checks. ## M1 — Core workflow - Implement the smallest end-to-end product path with validation and tests. - Keep integrations behind interfaces. ## M2 — Trust layer - Add secure failure behavior, recovery paths, audit-relevant events, and data safeguards. - Test abuse cases and destructive operations. ## M3 — Operability - Add structured logs, error reporting hooks, health signals, backup/restore documentation, and deployment configuration. ## M4 — Release gate - Run a clean-install test, critical-path end-to-end test, dependency review, and documented rollback exercise. - Compare the shipped behavior with `PRODUCT.md` and publish remaining limitations.
# Operations ## Before release - Validate configuration and secrets at startup. - Define backup, restore, and rollback procedures and test them. - Document logs, error tracking, health signals, and alert ownership. - Set dependency update and vulnerability review expectations. ## Incident checklist 1. Contain the issue without destroying evidence or user data. 2. Record the timeline and affected scope. 3. Rotate exposed secrets and revoke compromised sessions or credentials. 4. Restore from a verified source when needed. 5. Document the root cause, remediation, and regression test. ## Launch constraint Do not market omitted LANDR Studio capabilities as implemented. The v1 non-goals in `PRODUCT.md` remain user-visible limitations until they are deliberately delivered.
$ choose a build depth, inspect the files, then open the complete pack in your agent · this prompt is generated from the build plan · improve it via PR
People still pay for LANDR Studio because the product is the catalog, rights chain, and distribution network; a player or processing tool is only the visible edge. The recurring cost buys catalog licensing, royalties, identity, content delivery, moderation, recommendations, payouts, codecs, and rights disputes, not just the visible interface.
xproprietary mastering, distribution, plugins, samples, collaboration, and rights workflow
xlicensed music catalog
xroyalty and distribution relationships
xglobal streaming infrastructure
xartist network and recommendations
Don't feel like building it? These folks already made it free.
no votes, no pay-to-list · just what's real
LANDR Studio pricing
| plan | monthly | annual (per mo) | what you get |
|---|---|---|---|
| free account | $0/user | $0/user | Free account available; numeric mastering, distribution and storage caps are not publicly specified. |
| studio essentials | — | $8.25/user | 200 GB library storage; 3-day trial; unlimited watermarked MP3 masters during trial; 200+ courses. |
| studio standard | — | $12/user | 200 GB library storage; 3-day trial; unlimited watermarked MP3 masters during trial; 200+ courses; Mastering Plugin SE. |
| studio pro | — | $16/user | 200 GB library storage; 3-day trial; unlimited watermarked MP3 masters during trial; 200+ courses; Mastering Plugin Pro. |
free tierA free account exists, but numeric mastering, distribution and storage caps are not publicly specified.
billingPublic Studio cards are annual; Essentials is $8.25/month equivalent, Standard $12 and the current Pro promotion $16. The 3-day trial auto-starts paid billing unless canceled.
hidden costsTrial MP3 masters are watermarked and trial accounts cannot submit releases; mechanical licensing for a cover song costs $15/track; other marketplace plugins/services can be separate purchases.
verified 2026-08-12 · source ↗
Vibecode LANDR Studio
Not really. LANDR Studio's value is not the code: Recheck price before merge. See the honest breakdown above.
How much does LANDR Studio cost?
LANDR Studio costs about $12/month (Studio Standard, checked 2026-08-12), which is $144 per year.
What do I lose by replacing LANDR Studio?
Honestly: proprietary mastering, distribution, plugins, samples, collaboration, and rights workflow; licensed music catalog; royalty and distribution relationships; global streaming infrastructure; artist network and recommendations. If any of those are load-bearing for you, keep paying.
Is there an open-source alternative to LANDR Studio?
Yes: Audacity (The unglamorous local release bench: edit, normalize, batch, export, repeat.) The prompt is for when you want it exactly your way.