Vibecode tcgevents

track this build5 steps, step by step
NOT REALLY · don't bother
price variesbuild time one sittingcategory 👥 communityreplaced by 0 people

The software here is a searchable list with a map and some filters, which an agent can produce before your coffee cools. The product is not the list, it is the fact that events are in it: store owners posting schedules, organizers keeping dates current, players trusting it enough to check it weekly. Scrape it and you own a snapshot that starts rotting the moment a shop moves its Friday night draft. Official publisher locators exist, but they are partial, rate limited, and hostile to bulk use, and the small local scene stuff never appears there at all. Build the personal tracker if you play in two cities, but do not pretend it replaces the directory.

the project pack4 files · fastest path to a working personal build
README.md
# tcgevents indie build

## Goal

Build the smallest trustworthy replacement for the core tcgevents workflow for one developer or a tiny team.

## Scope

A local event tracker where you paste or manually add tournaments, then browse them by game, date and distance with calendar and ICS export.

## Quick start

1. Install the documented dependencies.
2. Copy `.env.example` to `.env`.
3. Run the development command chosen during implementation.
4. Complete the acceptance checks in `BUILD_PLAN.md`.

## Honest limits

This build deliberately does not replace:
- Coverage: every store you did not personally enter is invisible
- Freshness: cancellations, venue changes and date shifts arrive nowhere
- Organizer side: shops have no reason to tell your laptop about their new league night
- Discovery for travel: the whole point of a directory is events in cities you do not know
- Whatever normalization the real site does across games, formats and regional naming chaos

If those capabilities are essential, use tcgevents instead of pretending the gap is solved.

$ choose a build depth, inspect the files, then open the complete pack in your agent · this prompt is generated from the build plan · improve it via PR

why people still pay

Because the alternative is checking six store Facebook pages, two Discords and a publisher locator that has not been updated since the last set rotation. Anyone paying here is paying for someone else to do the tedious aggregation and keep it current, or, if they are a store, paying to be seen by players who already have the habit of checking. Neither of those is a software problem. A self hosted clone gives you the interface and none of the reason to open it.

what you lose

xCoverage: every store you did not personally enter is invisible

xFreshness: cancellations, venue changes and date shifts arrive nowhere

xOrganizer side: shops have no reason to tell your laptop about their new league night

xDiscovery for travel: the whole point of a directory is events in cities you do not know

xWhatever normalization the real site does across games, formats and regional naming chaos

prior art · use these instead of building, if you'd rather

Nothing worth pointing at. That's why the prompt exists.

share on X ↗"I just replaced tcgevents with one prompt"
questions
Vibecode tcgevents

Not really. tcgevents's value is not the code: The moat is every local store that already posts its schedule there and every player who already checks. See the honest breakdown above.

How much does tcgevents cost?

tcgevents's pricing is usage-based or varies by plan · No subscription anywhere. Organisers pay 6.5% of the ticket price plus 0.25 EUR per ticket sold, taken via Stripe split payment. Chargeback handling fees of 3.50 EUR and 15.00 EUR also apply..

What do I lose by replacing tcgevents?

Honestly: Coverage: every store you did not personally enter is invisible; Freshness: cancellations, venue changes and date shifts arrive nowhere; Organizer side: shops have no reason to tell your laptop about their new league night; Discovery for travel: the whole point of a directory is events in cities you do not know; Whatever normalization the real site does across games, formats and regional naming chaos. If any of those are load-bearing for you, keep paying.

Is there an open-source alternative to tcgevents?

No mature open-source alternative worth pointing at, which is exactly why the one-shot prompt on this page exists.